Unity decided to do something absolutely nasty and stupid while handling some tasks (HID input surely is one of them), and they did it in such a way that the more cores you have, worst become the problem.īy reducing the number of threads per core you reduce the damage Unity is doing. That's the catch - this one is Unity's fault. I did not upgrade to 1.12.4 and moved my 1.12.3 install to another folder and directly launch the ksp_圆4.exe on windows. Scatterer and Spectra run surprisingly well, also bigger vessels - but I think ksp could do way more better with multithreading - especially with two complex vessels independently side by side. the amount of lightingsources higher than 8. The i7 9700K does its job quite well with some 32 gigs of ram, but the old 1060 6gig (was carried over due to expensiveness of the rtx series) struggles with e.g. In fact, the cpu is not the bottleneck of my gaming rig, I guess. Literally translated it would mean "I only understand trainstation." So i didn't get, what to do, to increase the fps We have a nice saying in my native language. Of course, closing the PDLauncher after firing up KSP will also help! Use the task switcher, kill it, then go back to the game.Īaaaalright. You may be interested on this another one, currently (eternal) work in progress:
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